Combos

Combos are game mechanics that track how fast you've been killing, and how much damage you've been doing. There are 7 levels of combos, each harder to reach than the last. To achieve a combo, simply kill a titan. Depending on the quality or quantity of the kills, you will refill the combo meter. Once the meter overflows, you will reach the next level of Combo. The meter slowy drains, however, forcing the player to maintain constant kills.

Each level of combo has a name and a colored letter. In previous versions of the game, the letter would be doubled.

Deja Vu
Deja Vu is the first level of combo, with a white colored letter D. The meter drains very fast. You can obtain this level very easily.

Casual
Casual is the second level of combo, with a green colored letter C. The meter drains somewhat fast. You can obtain this level with some effort.

Boppin!
Boppin! is the third level of combo, with a yellow colored letter B. The meter takes some time to drain, but can slip if you are not attentive. You need to put a decent effort into this level.

Amazing!
Amazing! is the fourth level of combo, with an orange colored letter A. The meter is fairly slow, and it can be added to steadily. You need have above average skill to obtain this level.



Sensational!
Sensational! is the fifth level of combo, with a Scarlet S. You need to be great at this game to acheive this level, and the combo meter runs out as fast as the Amazing! level

Spectatular!!
Spectatular!l! is the sixth level of combo, with a purple colored S. The meter is slow, so you can increase it. But the average 15 titans is not enough to sustain this level. You need to be great at this game to achieve this level.



Stylish!!!
Stylish!!! is the seventh level of combo, with a red colored S. The meter is VERY slow, so you can maintain this level easily. You need to be a master of this game to achieve Stylish!!!

XTREEME!!!!
XTREEME!!!! is the final level of combo, with a black colored X. The meter practically is immorbile at this point, so you won't be going back any time soon. The skill needed to rack up enough damage in the time frame, to achieve XTREEME!!!!, is nearly impossible. There will likely never be enough titans to achieve this.



Mechanics
Every time a titan is hit the amount of points that are added to the combo rank is calculated according to the following formula:

(damage+200) * ChainMultiplier

The required points and point drain rate for each rank are specified below.

Mechanics
Every time a titan is hit the amount of points that are added to the combo rank is calculated according to the following formula:

(damage+200) * ChainMultiplier

The required points and point drain rate for each rank are specified below.

Mechanics
Every time a titan is hit the amount of points that are added to the combo rank is calculated according to the following formula:

(damage+200) * ChainMultiplier

The required points and point drain rate for each rank are specified below. The chain multiplier is determined by the amount of titans the player kills. It is reset if the player doesn't kill a titan for 5 seconds. The multipliers are listed in the table below.